![]() ![]() However, he may not play a card on a board without a sheep pawn, or on a board that already has 3 cards on it.* The card should be placed on the lowest vacant number on the corresponding board.* This action can obviously not be taken if the player has no cards in hand, or when there is no free board to play on. Card play phaseIn the card play phase, players will take turns playing cards, from the start player andclockwise around the table, until everyone has retired from the phase.On a player’s turn, he can take one of the following two actions: Play the leftmost card in his hand* He plays the leftmost card in his hand onto an event board of his choice. The player who has most points when the game ends wins the game. Renew cardsDepending on how the game is played, the number of rounds will vary. The three phases are always taken in order:1. IV Flow of the gameThis game is divided into a number of rounds, and each round has three phases. The player who most recently visited a temple, shrine or church is the starting player, and takes the start player card. Setting up the point chips* Put the point chips, sorted after points, close enough but don’t mix them together with the event chips. A player may always look at the cards in his hand, but may never change the order. For rules purposes these cards are called players’ hands. They’re not used in the game.* Shuffle the rest of the lamb cards, and deal 5 face down to each player so that they form a line of 5 cards in front of each player. Any non-used Clerics should go back to the box.* In a 2 or 3 player game, take out 1 each of Missionary, Mercenary, Meat Trader, Clown and Slave (the cards that there are 6 of) and put back in the box. Keep it separate from your hand and thecard line of “gained” cards that you will gradually build up during the game. Setting up the lamb cards* First, all players get a Cleric card, which represents themselves, and place it face down before them. This is the chip bank.* Place one sheep pawn on each event board. You can place the boards in any configuration, but placing them like the figure below is recommended until for your first couple of games.* Place all the event chips face down in the middle of the square. The numbers 1 2 3 on the board should face outside of the square. PreparationsSetting up the event boards* Set up the event boards so that each board is a side in a common square. Event boards(A) Event name – there are four different types(B) Event effect – This happens when the event occurs(C) Card places – This is where Lamb cards are placed on this board always from place #1 and up.(D) Sheep pawn place – Where you place the sheep pawn From top to bottom, they mean Faith, Food, Festival and Strength these numbers correspond to the Worship, Starvation, Sabbat and Raid event boards respectively, and are important when these events occur.(C) Special effect(D) Colour – This decides which event this card will accelerate. The lamb cards(A) Card name / art – there are 11 different types(B) Traitsįour different numbers. * 16 Event chips* 4 sheep pawns* 1 Pilgrim pawn* 1 Starting player card* 216 points worth in point chips * 4 Event boardsWorship, Starvation, Sabbat, Raid Use the effects of the people you have gathered, and the events that will happen (Worship, Starvation, Sabat, Raid) and be the one to earn the most fame(points)!Ħ Missionary5 Farmers6 Mercenaries3 Grave Robbers5 Inquisitors6 Clowns5 Hunters4 Clerics6 Meat traders5 Witches6 Slaves Goal of the GameThe players are all clerics, living in a dark time.You must gather the poor lambs searching for salvation (lamb cards), and line them up before you. ![]()
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